2X2 ORTEGA ALGORITHMS PDF

Made by Carolyn Chan. 2×2 Ortega Method Algorithms. 2×2 Ortega Method Algorithms. OLL. 1. R2 U2 R U2 R2. 2. F (R U R’ U’) (R U R’ U’) F’. 3. (R U R’ U) (R . The method described on this page is called the Ortega method, which is slightly more advanced than the normal LBL (layer-by-layer) method you might have. ADVANCED 2×2 Ortega Method: This tutorial is for cubers who already know the basic 2×2 tutorial. There will be many algorithms to remember! Think Cubes.

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OLL In the second step, you’ll orient the last layer. Victor Ortega is often credited for creating the method. It is more efficient than using a 3×3 method but not as advanced as methods like CLL or EG that require a large number of algorithms. Retrieved from ” https: For two of them, you can use PLLs that work on the algorityms. In total, there are 12 algorithms to learn 11 without reflections.

Ortega Method

Neither one is fantastic, but Eastsheen is much better than Rubik’s for a couple of reasons. Using Ortega as a 2x2x2 method first involves solving one face intuitively; don’t worry about solving an entire layerbecause the face will be permuted later. Eastsheen doesn’t really allow for corner cutting either, but the difference is that the Eastsheen 2×2 orrtega jam when you try to cut a corner. There are only five distinct cases. Ortega method Information about the method Proposer s: The mid-layer edges are then oriented during placement of the final U-layer edge, and finally the mid-layer edges are permuted.

This led to Chris creating a video to rename the Ortega method to the Varasano method.

Permute all the pieces at once! Because of this ortgea is just a few seconds, advanced users benefit from that and uses the remaining inspection time to predict the OLL case, or even the whole solve. There are two main brands: Firstly, the Rubik’s 2×2 is far too small to be speedsolved and the mechanism doesn’t allow for corner cutting. If you learn this, it will give you a surprising boost in speed over LBL.

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Algorjthms you can already orient corners in one step on the 3×3, you will already have an alg for this step, but since you can ignore edges and centers there are nonewe can use some shorter algs than usual. The method described on this page is called the Algorithm method, which is slightly more advanced than the normal LBL layer-by-layer method you algorithme have taught yourself.

For the first face, without colour neutralitythe average move count in HTM is a surprisingly low 3. A third case is only three moves long. Finally, you permute both layers at the same time by using PBL. While it is true that Victor popularized the method, he cannot be said to have created it, similar to the naming dispute with the CFOP method. He found an original 3×3 method in a book by Jeffrey Varasanothe US record holder for the Rubik’s cube, explaining how he solved a Rubik’s cube in under 45 seconds.

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The popularity of the method dates from December when Josef Altorithms added Ortega’s Corners First method as a solution for 3x3x3 cubes to his website. His was a Corners-first method similar to the method ortefa by Minh Thai to win the World Championship All you care about is that the 4 white stickers are together, it doesn’t matter if the pieces are in the right spots relative to one another In fact, it’s better if they aren’t!

This is the same step as on the 3×3 except there are only 8 cases. The Ortega Method is an intermediate 2×2 method.

It is pretty easy to do and makes this step even more efficient. This step should only take about 4 moves on average, so it’s easy to start planning the OLL during inspection. The Ortega method is actually a “corners first” 3×3 method, but it adapts so well to the 2×2 that most people just know it as a 2×2 method.

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Ortega Method – Wiki

It is named after Victor Ortegaand is mostly popular today for being an intermediate 2×2 solving method. The case shown in the picture in the method information box is known as Suneone of the OLL cases. Powered by Create your own unique website with customizable templates. One last difference is color scheme. In competitive cuber and YouTuber Christopher Olson researched the creation of the Ortega method.

If you have to permute pieces in just one layer, you can use a normal PLL algorithm, but if you have to permute pieces in both layers, you get to use a much faster Ortega algorithm! The Ortega Methodalso known as the Varasano Methodis a 2×2 and 3×3 speedsolving method. I tried it out and they looked pretty nice, but it’s easy to mistake fuchsia for red, so I changed them to the more conventional orange.

It is a great method if you’re looking to improve your 2×2 times.

Varasano/Ortega — Cyotheking

The last step may sound difficult but there are only 5 possible cases, so it is quick to learn. Face 1 The first step is to just solve any face.

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This step is very easy and only requires a few moves.